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lordtac1

Age/Gender: 19, Male
Location: savannah GA
Job: urban warrior

I the lord am but a pawn of a greater lord.

Newgrounds Stats

Sign-Up Date:
5/13/06

Level: 4
Aura: Light

Rank: Civilian
Blams: 14
Saves: 26
Rank #: 94,275

Whistle Status: Normal

Exp. Points: 140 / 180
Exp. Rank #: 194,567
Voting Pow.: 3.82 votes

BBS Posts: 53 (0.04 per day)
Flash Reviews: 77
Music Reviews: 96
Trophies: 0
Stickers: 0

All Flash Reviews

77 Reviews | 23 w/ Responses

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Score: 10
Escape Pico's Mansion

"Awesome"

date: November 1, 2009

Coulda been long but it was a really great game.

oh and btw

Money Maker - After getting the first ruby reopen the safe continuously until you have 10 rubies

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Score: 2
CUM of the DEAD

"agreed"

submission: CUM of the DEAD
date: October 29, 2009

It is the same as post nuke explorer, it only has different pictures.

a.k.a. its probably what p.n.e. should have been (mutant chicks are weird)

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Score: 5
My Pet Protector

"agreed"

submission: My Pet Protector
date: September 19, 2009

its a decent try but the combat is sketchy at best, in order to fix it you should revise the hit/miss system with a dice roll (1 to 100) where the randomly selected number is your % to hit, then influence that number by the combat and strength skills (just add them on).

the equation is something like this (not remade for AS use)
random (1-100) + combatskill + strength = % to hit (for hand-to-hand)
random (1-100) + Magicskill + Intelligence = % to hit (for magic attacks)

Doing that should give you a more accurate hit/miss system.

if you already have a system like that, add a +10 to the end of the equation to increase the accuracy of any given attack.

hope this helps

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Score: 6
Battlefields[SFS]

"good..."

submission: Battlefields[SFS]
date: September 19, 2009

its a good game but its insanely annoying on stage 4 after 1st boss.

there is no getting by that. your best hope is to dodge enough bullets just in time for the first grenade to go off (you can kill all 6 with 2 grenades)

when you start out your immediately in range of the 2 on the far left and the one on far right (from their formation)

taking 2 steps back pulls the one in far right out of range. but the 2 in far left are still in range to fire even though your on the other side of the screen (directly opposite of them)

I believe this is a programming error and the 2 far left were ment to fall out of range as you move down to the right (allowing you to move back even if its with a slightly better chance)

but to put it bluntly stage 4 after boss is nerfed. you can't beat that one, don't even try, it would be argueable if you changed levels taking your HP from the last with you, but you start with 100%hp and 100%armor.

if you could take maybe 6 shots instead of 3 (common you got armor on for crying out loud) then it would be beatable. almost easily beaten. because its necesarry to take 3 or 4 shots of fire to strafe into safety for the grenades to go off.

and yes I did just rant about that for this hole review because its a huge issue in your game that needs to be repaired or lightened.

also.

1- patience isn't going to work on that level you start the level being shot at.

2- hide and seek??? there's nothing to hide behind at all.

3- ok grenades was actually a good tip because 2 will kill all 6 (you damage the scientist just a tad.

thank you for your time, if this problem is fixed I'll PM a revised review to you

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Score: 3
Run!!

"what..."

submission: Run!!
date: July 31, 2009

eh an ok time waister. no point in going left on some levels but the ice and fire words (D and E last 2) lagged me into oblivion for some reason.

now thats. alot of scripts running at once... although you coulda just made all that a movie-clip with the first frame trigging the next and so-on with a hit-test thrown in on the movie-clip.

but you apparently did it a different way.

I didn't really care for it sense a- it wasn't new, I've seen games like this before, b- levels were short and it did have a few glitches (mostly concerning the ball on level 3 you've gotta run from) and c- it froze "flash" and I'm working with enough ram to run warrock on high quality, that takes alot of unneeded scripting

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Score: 10
A duck walks into a bar..

"rofl"

date: July 7, 2009

funny funny funny funny lol

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Score: 10
Friendly Fire: BaG

"awesome"

submission: Friendly Fire: BaG
date: July 7, 2009

I vote for this game to have newgrounds achievements :)

oh and awesome unexplored concept to (killing little furry creatures) sadistic but funny.

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Score: 6
Fuck-O-Rama

"Better then most"

submission: Fuck-O-Rama
date: July 1, 2009

eh It was better then most. most of the people that view these submissions arn't thinking straight cause their fapping or hate porn cause of some odd reason.

and for the record.

hentai and porn shouldn't be "scorned" especially not artistic hentai like this, everyone will or has "fapped" at some point in their life (short of the pope) its just part of "natural" human life.

oh and the game could use a lil work, made my finger way to tired.

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Score: 4
aname quiz with henti

"tips"

date: June 21, 2009

its not bad the pics were nice and the questions weren't that bad. but here's a few tips

1- spell check... before you publish any flash you should make sure everything written or said is legible

2- Buttons. I noticed that the buttons "hit detects" were "way" off the generally in the 4th frame of a button the best thing to do is draw a box over the letters (if its a word) or copy the hole thing if its just a picture.

3- there were only 4 questions with only 1 wrong answer each, is best to spread it out into 4 choices to make it a little harder, freebies are kinda lame.

well thats my 2 cents hope you improve on this

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Score: 4
boyish sim date

"info"

submission: boyish sim date
date: June 3, 2009

You need to put "This flash is not mine" The authors name, and if possible that authors website to any submissions you post that arn't yours.

I'm being nice because you did mention the new flashes weren't yours in your news post.

Just please be considerate of the authors, these flashes take a good chunk of time to make, even for simple games. (not counting gallaries and quiz's)

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