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74 Game Reviews

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poor

The game itself isn't that bad, in fact the voice-overs were better then most I've heard in flash...

But the fact you tried to mix live-action with animation completly annihilated it. Animation in the place of the real faces would have made this shine. and I can see that your not new to animating either (noticing the ants during the press scene)

So it was deliberate... but thats cause its probly for the website...

2ndly the content rating seems just a tad off. dunno why though.

3rd you probly shouldn't have censored it, probly for the website again.

if you ever decide to edit it. I'd probly play it again but in its current for I'm probly going to ignore it untill theres nothing better.

5/11
3/6

cool

Good concept, nice songs (there are better versions in the audio portal) but I found a few errors that I think you should be aware of to help you improve as a artist.

1- the timing for the notes is very far off, almost to the point your guessing. after the first 3 or 4 seconds of the song they go off without the song. this is also noticable because all songs end early no matter which you play. a slight timing tweak should fix this.

2- when you say hard you "mean" hard don't you??? :P the fairy song on very hard is litterally impossible to beat. which is strange cause I expected saria's song or another song to take that spot. not the fairy song

3- Audio choices... Make sure you scan the audio portal a few times before picking songs, this could prevent errors like 1 or 2 and add some unique qualities to the game, if you wish I can provide you with a few tracks that are of very high quality to replace those listed.

4- controls. The title screen was funny, felt like a Snes game screen, but when I went to options it changed. try to keep the controls nice and linear, it wasn't to annoying but it was an bothersome.

5- Graphics. You did pretty good on this, not much to say except the flawless point is slightly lower then it should be.

Comments: I'm also an aspring artist but I mostly do animation right now, the scripting isn't coming to me as fast as lua did, maybe because lua was a game itself and made working fun :P if I ever learn enough to make ddr/gh games I'll make one myself, but right now I'm on a platformer.

Have a great day btw todays my B-day :D

luksfarris responds:

that was a nice review. Thanks for the good critics.. you should check out my website.. i am writing tutorials on flash... someday i will write a rythm game tutorial =]

happy b-day by the way !

Awsome game

This was a AWESOME game for your first time I really hope to see more from you, also it says you have more submissions... did you mean this is your first "game" submission?

anyways.

as for the rest of you guys. you "can" get past lvl 2, its very easy.

you see the button on your keyboard that points down??? hold that button down, now you see the pretty button above it??? press it.

omg you cleared the gap :O

read the controls before you give this game a low rating noobs

pawlakt responds:

finally! someone who understands the concept of reading! I congratulate you on you literacy and thank you for the great review!

And yes, this is my first "game" submission. I have several other movies, but I like making games and i think im going to make a sequel to this one!

huh????

I put in the script following what you said to the letter and it kept bringing up errors.

I am using flash version 8.

chunkycheese12 responds:

Try the full code at the end, that works.

Nice

Really Cool.

I got some idea's to.

Tools that should be added.

1.\ Favorites (add specific songs to favorites)
2.\ Song I.D. Read out, (the 6 digit number in the songs web address)
3.\ Chat Room (if possible)
4.\ Download Song Button
5.\ Custom Playlists (create your own playlists with your favorite songs.)

thats all I can think of really. but its a really cool program, and I really enjoyed listening to the music instead of searching all over the audio portal for something decent to listen to.

iceViperDW responds:

1) Favourites will be custom playlists in a future version, where you can login and share a channel you've made yourself.

2) I'm not sure what you mean, if you click Song Info it brings you to the webpage. Still if you want the ID displayed at all times, it's easy to do.

3) I'm not sure I see the point in a chat room.

4) Will do, good idea on the Download Song.

5) Custom Playlists = Favourites.

Strange

my review must have been deleted or something.

this game isn't so bad but it does have some drawbacks.

1.\ The games AI's are unbalanced one ai will always immediatly take out the others instead of colonizing the the territories

2.\ 2 units "The jeep gunner, and the bike gunner" fire in the wrong direction.

3.\ the turret upgrades menu does not display how much of each resource you need to upgrade. your stuck blindly clicking and seeing what you get.

4.\ The enemy turrets do not upgrade fast enough to keep pace with the game.
before I finished my turret had 400hp and did 4 dmg. I only required 3 tanks to beat him no matter where I fought him.

5.\ No matter which AI attacked they always used generally the same method. which was "Attack the wall never the turret"

6.\ regardless of the fact I owned all the territories except one I seemed to get little or no boost in my resources other then metal.

7.\ the cost of some units are unbalanced. why would I by a suicide biker (30 food) when I can buy a suicide jeep that has more hp (30 food)

8.\ I never seemed to run out of gold at any point in the game, despite always buying tanks I seemed to never fall short on gold. it was always food.

those are things I see as problems and I played the game and beat it yesterday.
all of these things should still be there currantly unless you updated it today.

thanks for your time and btw.
I didn't criticise you to be jerk every game has problems, you need to be aware of them.

its good for a beginner.

CaiWengi responds:

1.\ Not true. It could go any way, each AI has equal oppotunity
2.\ Not true.
3.\ Not true.
4.\ I guess that AI didnt upgrade, they do upgrade their towers sometimes
5.\And?
6.\ Not true.
7.\ Biker is faster
8.\ Thats your stratergy

Im not a beginner.

Redo it

I agree with 749-Pi.

its not very realistic, 2ndly if there are no symptoms (except maybe fever) no one would really be pushed to get checked out you think?

because stuff like that can be caused by lots of things. it would at least take a week maybe 2 before someone went to a doctor about it and thats only if the symptoms got worse.

and on another note.

it is vertually impossible to infect the hole world.

The main problems are the island countries.

its incredibly hard to infect places like cuba, madagascar, new zealand, and japan.

the first reason being most of them have very small ways into the country (Although they are right off the shore of rather large countries)

the 2nd reason being that they close their borders almost immediatly before anyone dies but given of course lots of people are infected.

3rd reason being they shut down their shipyards and airports to quickly.

it makes it impossible to take them out.

and you can't raise the inefectivity without raising the visibility which makes it that much harder to hit those very small countries.

at least on the 1st one it was possible to take out the entire world.

I also notice lots of things that were on the first one have been removed on this one.

1 instance is that in the first one the desease infected "animals" in general not just humans.

although its a small trait.

it would greatly increase infectivity rates over the mainland countries.

it was a nice try but theres to many small problems that destroy this game.
I'd really like to see it redone though.

Update please

I won't lie it was fun.

I realise the obvious mistakes like, grammar and ai, the hole deal with the shadows is because the way he made it the shadow is part of the zombies sprite, if you took the shadow out of the sprite it might now happen that way.

and the AI issues, oh what fun you'll have fixing that (Note the sarcasim) I've seen a few AI scripts and they are just, terrible, it takes forever to make a decent AI.

But still, the ones you have are at least operational, and partially realistic, zombies lack alot of the intelligence humans and animals have.

so they would probly not notice simple manuevers like "going around an object to attack you" but thats all theoretical.

There have never been any REAL zombies so you can't say how smart or how stupid a zombie is...

but the bulk of the zombies found on newgrounds, are to stupid to go around objects to attack you.

so don't feel bad about your AI, just clean up the graphics, and clean up the grammar.

and make it a little longer maybe.

and your good.

oh P.S. to whoever said it takes more shots to kill a zombie with a pistol.

A pistol can 1 hit kill a zombie. its called >>>>Head Shot<<<<

Great

Hey this is a awesome game. felt a bit repetative at times, and to the person below me.

your computer doesn't allow you to press <- and any other key except shift, ctrl, and alt. I know cause it happens to me to.

I feel like this games been done before...

idk it might just be because I saw it on another site to. or a similar game.

Sfx + not bad

Well you could probly use Fruityloops to create an abstract battle sound...

Alternativly you could search the web for battle sounds (google)

Or if you have a good computer game that has sword fighting sounds. Go into the games route folder (in program files) and look for the sound in there.

(The sound is always located inside the game directory but be warned if you remove it the game may not run or may freeze if it attempts to play that sound without the file)

idk any other ways you could find SFX... sorry.

Hope the games good. good luck man.

I the lord am but a pawn of a greater lord.

Age 33, Male

urban warrior

Graduated

savannah GA

Joined on 5/13/06

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